![]() "removeAllSalt" = Clears the map of any Salt (uninstall). Features: - 1 XXL forest, which has been divided into 6 purchasable plots. ![]() It is a standard size map that is fully developed. "removeAllSnow" = Clears the map of all Snow (uninstall). Welcome to Gumpen, a small town in Hesse in the Odenwald district, in the middle of the country surrounded by meadows and fields. "trimAllGrass" = Trims all Grass on the entire map. "toggleSnowKeys" = Enables/disables the keyboard inputs. "toggleSnowWeather" = Toggles the visual Snowfall, ambient sound and window wipers. "stopSnow" = Stop the Snow adding Process. "addSnow" = Starts adding another heavy layer of Snow to the map. * If 'Seasons' is detected this mod will be disabled. This is an alternative to the 'Seasons' mod. Time remaining is calculated based on time passed vs percentage of completion, upon reaching near 10% the 'Time remaining' will be accurate. Weather and Snow filltypes do not affect fields, plant growth, or AI, including the ability to harvest a field covered in snow. Snow Weather is active while snow is being added, you can also toggle it on/off at anytime. (optional via settings.xml)īy default all grass will be cut where snow is placed. Optionally you can install the first wave of snow within 1 minute by using your entire CPU, however the game will be very slow (fps) while this runs, so it is by default disabled. Starting from the center of the map, a wave of snow will be added in both N/S directions until the map is full.ĭepending on map size it will take roughly 30mins to complete, which gives you just enough time to get your vehicles out of the way and to move standing filltypes (if needed). Snow is added to the game in the form of waves. SnowFX (custom snow particle system for wheels) Snow Weather (does not affect ground or gameplay)
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